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Tetramino --- Coded by Damian Yerrick
I've given Tetramino a go and it seemed pretty good imo. Although the game is still in development, it is Tetris, and how can a game like that go wrong? Anyway, the following is taken from the official Tetramino webpage.
Tetramino is an implementation of an action puzzle game invented by Alexey Pajitnov. The mechanics should be familiar to players of Tetris brand games: Pieces fall into the pit; the player manipulates them to pack them tightly. Current features include tight control and 2-player support. Planned features include music, an attract mode, competitive play, and support for Vs. Unisystem and coin play.
Refresh daemon overhaul: Computes draw sizes before vblank, pools draw time between players, and draws 20 lines per frame instead of 14. Also boosts scroll speed after line clearing.
PRG is now 16 KB.
Sound effect for 4-line clear.
Displays "PAUSE" when the game is paused.
Press Up for a hard drop.
Draws next piece of player with lower piece first to reduce flicker.
For Famicom compatibility, join is now on A+B.
Displays menu after join, with speed select.
"How to play" screen.
Compensates for flaky $2002.D7 (vblank indicator) behavior.
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