Here's the best Tyson manual that I have ever seen...

The NES-Nut....

MIKE TYSON'S PUNCH OUT
Strategy Guide
Written by Andrew "Pipes" Smith
Edited by Jay Silverman
KEY----------------------------------------------------

W: Boxer's weight
O: Boxer's Origin
R: Boxer's Record
DR: Boxer's Difficulty Rating
FM: Boxer's Finishing Move

GLASS JOE Ranked: #3 Minor Circuit

W:110 pounds
O:Paris, France
R:1-99
DR:1 out of 5
FM:Right Hand Jab

Hints:

This guy asks for a beating so give it to him. Most of the match his guard will be down so head shots are a must. Average Amount of Rounds: 1

VON KAISER Ranked #2 Minor Circuit

W:144 pounds
O:Berlin, Germany
R:23-13
DR:1 out of 5
FM:Uppercut
Hints:Get out of the way of his opening jabs and alternate your punches when he comes bearing uppercuts.
Average Amount of Rounds: 1

PISTON HONDA Ranked Minor Circuit Champion

W:174 pounds
O:Tokyo, Japan
R:26-1
DR: 2 out 5
FM: Piston Punches
Hints:Piston will give signs before he throws his punches, EX:raises his eyebrows before jabs. Duck block his Piston Punches. If you can, punch him in the stomach before the Piston Punches.
Average Amount of Rounds: 2

DON FLAMENCO Ranked #3 Major Circuit

W:152 pounds
O:Madrid, Spain
R:22-3
DR: 1 out of 5
FM: Uppercut
Hints:Once you've dodged that opening uppercut, keep alternating your punches until he's gone.
Average Amount of Rounds: 1

KING HIPPO Ranked #2 Major Circuit

W:???????????
O:Hippo Island, South Pacific
R:18-9
DR:2 out of 5
Finishing Move: Tomahawk Grunt Punch
Hints:When he throws his grunt punch, hit him once in the head and then in the stomach until he blocks it. He's out of the fight in one knockdown!
Average Amount of Rounds: 1

GREAT TIGER Ranked #1 Major Circuit

W:132 pounds
O:Bombay, India
R: 24-5
DR: 2 out of 5
FM: Teleport Tiger Punches
Hints:In the beginning of the fight, his jewel on his head glows meaning a punch is coming. When he throws his Teleport Punches, time your blocks. After the Teleport Punches, hit him for an easy knockdown.
Average Amount of Rounds:1

BALD BULL Major Circuit Champion

W:298 pounds
O:Istanbul, Turkey
R:34-4
DR: 3 out of 5
FM:Bull Charge
Hints:You better be on your feet because his punches come quick! A basic dodge and punch will do until his bull charge comes. Throw a punch to his gut right before he knocks you down.
Average Amount of Rounds:2

PISTON HONDA II Ranked #5 World Circuit

W:174 pounds
O:Tokyo, Japan
R:26-2
DR:2 out of 5
FM:Piston Punches
Hints:In the beginning, he throws 3 quick jabs. From then on, dodge and hit. But this time he throws fewer Piston Punches, and lets you hit him in uppercuts. Before he throws a Piston Punch, hit him in the stomach for a quick KO!
Average Amount of Rounds:2

SODA POPINSKI Ranked #4 World Circuit

W:237 pounds
O:Moscow, USSR
R:33-2
DR:2 out of 5
Hints:Hit him when the chance comes. He throws quick uppercuts, so be on the lookout. You can only use 3 star punches throughout the match, so be conservative and wait for the best time.
Average Amount of Rounds:2

BALD BULL II Ranked #3 World Circuit

W:298 pounds
O:Istanbul, Turkey
R:34-5
DR: 4 out of 5
FM:Bull Charge
Hints:Same guy, same moves. The trick this time is you HAVE TO knock him down with a star punch.
Average Amount of Rounds:2

DON FLAMENCO Ranked #1 World Circuit

W:152 pounds
O:Madrid, Spain
R:22-4
DR:3 out of 5
FM: Right Hand Jab-Uppercut
Hints:It might take quite a while to finish him off. He will throw weak, slow easy punches to dodge.
Average Amount of Rounds:3

MR. SANDMAN Ranked #1 World Circuit

W:284 pounds
O:Philadelphia, Pennsylvania
R:27-2
DR:5 out of 5
FM:3 Rocket Punches
Hints:You must be on your feet or he'll paste you with punches!! Wait for him to swing punch or rocket uppercut. Punch him once in the head and then punch him in the stomach until he blocks.
Average Amount of Rounds:2

SUPER MACHOMAN World Circuit Champion

W:274 pounds
O:Hollywood, California
R:35-2
DR:5 out of 5
FM:Spinning Hammer Punch
Hints:Very much like Soda Popinski until he comes baring Spin Punches... You must be very precise on dodging these punches, because one miscue and your out.

DISSECTING TYSON

A round by round, punch by punch guide to beating the ear-biting Dynamite Kid himself!!!

MIKE TYSON Dream Fight Champion

W:220 pounds
O:Catskill, New York
R:31-0
DR:5 out of 5
FM: Rocket Uppercuts
Average Amount of Rounds: 3

ROUND 1

In the opening 1:30 of the fight you must dodge all his punches. Keep in mid however, that these are no regular punches, but his Rocket Uppercuts.

Don't fight back when you've dodged one because, he'll do one of two things:

1.Block it

2.hit you with a Rocket Uppercut while you try to punch After the first 1:30 is over he throws punches which you can retaliate.

But you must dodge them and hit him in a certain way. The way he throws punches are that he blinks and throws a jab. You must get ready to dodge these punches before he throws them(meaning dodge before the punch)and hit him.

If your too slow he'll block your punches, and if you dodge too early, you'll get hit in the head.

ROUND 2

If you've got over 300 points in the first round, that's a good start. But we haven't even begun yet.

He starts by throwing quick jabs. So quick that you're better off blocking them then attempting to dodge them. If you choose to block them you should be down to 0 hearts.

He'll throw 2 blinking jabs and 1 uppercut. He might throw 2 uppercuts. If he gives you a chance to hit him on these uppercuts, do it!! You can hit him up to 9 times. But if you do in fact get hit by one, it only takes away 1/3 of your health.

ROUND 3

If you've made it this far I'm impressed! You've learned that Tyson is one tough customer!!

Now it's time to take all the knowledge you gathered from the previous rounds and see what you remember.

He should start the match throwing blinking jabs and then quickly move into throwing uppercuts. if you do in fact get a star punch, don't use it right away because he'll punch you with a uppercut while you're in mid-air. He occasionally pauses, so expect 2 quick jabs followed by a blinking jab.

DECISION TIME

I'll cut the suspense. If you got 5000 points or higher you win. If not, well tough then.

For any mistakes, additions or just to be a pain in our buttinskys:

E-mail us at

BSmith7043@aol.com

or

silverman@Global2000.net

Have fun playing the game and make sure you're ears are still intact.