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Escape from Pong --- Coded by Adam Gashlin
"Your goal, as a Ping Pong ball, is to avoid the paddles and other obstacles
to escape from the screen in 12 variously difficult levels.
Levels consist of one paddle which always tries to stay in front of the ball.
There are also white walls which the ball will bounce off of and red walls
which will restart the level. If you get in the way of a paddle the level
will also restart, this is to prevent you from having the paddle push you
through a wall. The early levels do not have gravity, but later levels do.
The difficulty level generally gets higher as the game progesses, but there
are a few points where it gets easier. When you have completed all 12 levels
the game will restart from level 1, but the paddles will move faster. There is
no way to actually "win" the game, but then again there is no way to "lose".
I have personally played every level the first time through, but I don't
know if it is even physically possible to beat it again."
Personally, I found Escape from Pong to be quite fun. The game had to be under 1K in size, for the 2003 MiniGame Competition. However, Escape from Pong has a nice feel to it, and its simplicity is a nice switch from the complex games of today. Well worth the download.
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