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Box Boy --- Coded by Neal Tew

Neal Tew's Box Boy is perhaps the most professional-looking NES game designed for the MiniGame Contest 2003. The game features a title screen and some decent music, something that most of the other entries lacked.

Colored boxes are randomly generated on the screen. By moving four different players, you have to match the colored boxes up before they fall off screen. The game starts out slow, but the pace quickly picks up as you advance through the levels. The game finishes after you work through all six levels.


 
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